chrome.idle
Description: |
Use the chrome.idle API to detect when the machine's idle state changes.
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Availability: |
Since Chrome 35.
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Permissions: |
"idle"
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Manifest
You must declare the "idle" permission in your extension's manifest to use the idle API. For example:
{ "name": "My extension", ... "permissions": [ "idle" ], ... }
Summary
Types | |
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IdleState | |
Methods | |
queryState −
chrome.idle.queryState(integer detectionIntervalInSeconds, function callback)
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setDetectionInterval −
chrome.idle.setDetectionInterval(integer intervalInSeconds)
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getAutoLockDelay −
chrome.idle.getAutoLockDelay(function callback)
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Events | |
onStateChanged |
Types
IdleState
Enum |
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"active" ,
"idle" ,
or "locked"
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Methods
queryState
chrome.idle.queryState(integer detectionIntervalInSeconds, function callback)
Returns "locked" if the system is locked, "idle" if the user has not generated any input for a specified number of seconds, or "active" otherwise.
Parameters | |||||
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integer | detectionIntervalInSeconds |
The system is considered idle if detectionIntervalInSeconds seconds have elapsed since the last user input detected. |
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function | callback |
The callback parameter should be a function that looks like this: function( IdleState newState) {...};
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setDetectionInterval
chrome.idle.setDetectionInterval(integer intervalInSeconds)
Sets the interval, in seconds, used to determine when the system is in an idle state for onStateChanged events. The default interval is 60 seconds.
Parameters | ||
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integer | intervalInSeconds |
Threshold, in seconds, used to determine when the system is in an idle state. |
getAutoLockDelay
chrome.idle.getAutoLockDelay(function callback)
Since Chrome 73.
Gets the time, in seconds, it takes until the screen is locked automatically while idle. Returns a zero duration if the screen is never locked automatically. Currently supported on Chrome OS only.
Parameters | |||||
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function | callback |
The callback parameter should be a function that looks like this: function(integer delay) {...};
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Events
onStateChanged
Fired when the system changes to an active, idle or locked state. The event fires with "locked" if the screen is locked or the screensaver activates, "idle" if the system is unlocked and the user has not generated any input for a specified number of seconds, and "active" when the user generates input on an idle system.